camera{
 location<0.0,0.0,-10.0>
 look_at<0,0,0>
 }

#declare anneau0=mesh2{
 vertex_vectors{
40,
<-5.5,-4.5,-0.15>,
<-4.5,-4.5,-0.15>,
<-5.5,-4.6,-0.15>,
<-5.4,-4.6,-0.15>,
<-4.6,-4.6,-0.15>,
<-4.5,-4.6,-0.15>,
<-5.5,-5.4,-0.15>,
<-5.4,-5.4,-0.15>,
<-4.6,-5.4,-0.15>,
<-4.5,-5.4,-0.15>,
<-5.5,-5.5,-0.15>,
<-4.5,-5.5,-0.15>,
<-5.5,-4.5,0.15>,
<-4.5,-4.5,0.15>,
<-5.5,-4.6,0.15>,
<-5.4,-4.6,0.15>,
<-4.6,-4.6,0.15>,
<-4.5,-4.6,0.15>,
<-5.5,-5.4,0.15>,
<-5.4,-5.4,0.15>,
<-4.6,-5.4,0.15>,
<-4.5,-5.4,0.15>,
<-5.5,-5.5,0.15>,
<-4.5,-5.5,0.15>,
<-5.0,-4.55,-0.15>,
<-5.0,-4.55,0.15>,
<-5.0,-4.5,0.0>,
<-5.0,-4.6,0.0>,
<-5.0,-5.45,-0.15>,
<-5.0,-5.45,0.15>,
<-5.0,-5.5,0.0>,
<-5.025,-5.4,0.0>,
<-5.45,-5.0,-0.15>,
<-5.45,-5.0,0.15>,
<-5.4,-5.0,0.0>,
<-5.5,-5.0,0.0>,
<-4.55,-5.0,-0.15>,
<-4.55,-5.0,0.15>,
<-4.5,-5.0,0.0>,
<-4.6,-5.0,0.0>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau0 texture{pigment{color Green}}}
#declare anneau1=mesh2{
 vertex_vectors{
40,
<-4.9,-3.9000000000000004,0.15>,
<-3.9000000000000004,-3.9000000000000004,0.15>,
<-4.9,-4.0,0.15>,
<-4.800000000000001,-4.0,0.15>,
<-4.0,-4.0,0.15>,
<-3.9000000000000004,-4.0,0.15>,
<-4.9,-4.800000000000001,0.15>,
<-4.800000000000001,-4.800000000000001,0.15>,
<-4.0,-4.800000000000001,0.15>,
<-3.9000000000000004,-4.800000000000001,0.15>,
<-4.9,-4.9,0.15>,
<-3.9000000000000004,-4.9,0.15>,
<-4.9,-3.9000000000000004,0.44999999999999996>,
<-3.9000000000000004,-3.9000000000000004,0.44999999999999996>,
<-4.9,-4.0,0.44999999999999996>,
<-4.800000000000001,-4.0,0.44999999999999996>,
<-4.0,-4.0,0.44999999999999996>,
<-3.9000000000000004,-4.0,0.44999999999999996>,
<-4.9,-4.800000000000001,0.44999999999999996>,
<-4.800000000000001,-4.800000000000001,0.44999999999999996>,
<-4.0,-4.800000000000001,0.44999999999999996>,
<-3.9000000000000004,-4.800000000000001,0.44999999999999996>,
<-4.9,-4.9,0.44999999999999996>,
<-3.9000000000000004,-4.9,0.44999999999999996>,
<-4.4,-3.95,0.15>,
<-4.4,-3.95,0.44999999999999996>,
<-4.4,-3.9000000000000004,0.3>,
<-4.4,-4.0,0.3>,
<-4.4,-4.8500000000000005,0.15>,
<-4.4,-4.8500000000000005,0.44999999999999996>,
<-4.4,-4.9,0.3>,
<-4.425000000000001,-4.800000000000001,0.3>,
<-4.8500000000000005,-4.4,0.15>,
<-4.8500000000000005,-4.4,0.44999999999999996>,
<-4.800000000000001,-4.4,0.3>,
<-4.9,-4.4,0.3>,
<-3.95,-4.4,0.15>,
<-3.95,-4.4,0.44999999999999996>,
<-3.9000000000000004,-4.4,0.3>,
<-4.0,-4.4,0.3>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau1 texture{pigment{color Green}}}
#declare anneau2=mesh2{
 vertex_vectors{
40,
<-4.300000000000001,-3.3000000000000003,0.44999999999999996>,
<-3.3000000000000003,-3.3000000000000003,0.44999999999999996>,
<-4.300000000000001,-3.4000000000000004,0.44999999999999996>,
<-4.2,-3.4000000000000004,0.44999999999999996>,
<-3.4000000000000004,-3.4000000000000004,0.44999999999999996>,
<-3.3000000000000003,-3.4000000000000004,0.44999999999999996>,
<-4.300000000000001,-4.2,0.44999999999999996>,
<-4.2,-4.2,0.44999999999999996>,
<-3.4000000000000004,-4.2,0.44999999999999996>,
<-3.3000000000000003,-4.2,0.44999999999999996>,
<-4.300000000000001,-4.300000000000001,0.44999999999999996>,
<-3.3000000000000003,-4.300000000000001,0.44999999999999996>,
<-4.300000000000001,-3.3000000000000003,0.75>,
<-3.3000000000000003,-3.3000000000000003,0.75>,
<-4.300000000000001,-3.4000000000000004,0.75>,
<-4.2,-3.4000000000000004,0.75>,
<-3.4000000000000004,-3.4000000000000004,0.75>,
<-3.3000000000000003,-3.4000000000000004,0.75>,
<-4.300000000000001,-4.2,0.75>,
<-4.2,-4.2,0.75>,
<-3.4000000000000004,-4.2,0.75>,
<-3.3000000000000003,-4.2,0.75>,
<-4.300000000000001,-4.300000000000001,0.75>,
<-3.3000000000000003,-4.300000000000001,0.75>,
<-3.8000000000000003,-3.35,0.44999999999999996>,
<-3.8000000000000003,-3.35,0.75>,
<-3.8000000000000003,-3.3000000000000003,0.6>,
<-3.8000000000000003,-3.4000000000000004,0.6>,
<-3.8000000000000003,-4.25,0.44999999999999996>,
<-3.8000000000000003,-4.25,0.75>,
<-3.8000000000000003,-4.300000000000001,0.6>,
<-3.825,-4.2,0.6>,
<-4.25,-3.8000000000000003,0.44999999999999996>,
<-4.25,-3.8000000000000003,0.75>,
<-4.2,-3.8000000000000003,0.6>,
<-4.300000000000001,-3.8000000000000003,0.6>,
<-3.35,-3.8000000000000003,0.44999999999999996>,
<-3.35,-3.8000000000000003,0.75>,
<-3.3000000000000003,-3.8000000000000003,0.6>,
<-3.4000000000000004,-3.8000000000000003,0.6>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau2 texture{pigment{color Green}}}
#declare anneau3=mesh2{
 vertex_vectors{
40,
<-3.7,-2.7,0.7499999999999999>,
<-2.7,-2.7,0.7499999999999999>,
<-3.7,-2.8000000000000003,0.7499999999999999>,
<-3.6,-2.8000000000000003,0.7499999999999999>,
<-2.8000000000000003,-2.8000000000000003,0.7499999999999999>,
<-2.7,-2.8000000000000003,0.7499999999999999>,
<-3.7,-3.6,0.7499999999999999>,
<-3.6,-3.6,0.7499999999999999>,
<-2.8000000000000003,-3.6,0.7499999999999999>,
<-2.7,-3.6,0.7499999999999999>,
<-3.7,-3.7,0.7499999999999999>,
<-2.7,-3.7,0.7499999999999999>,
<-3.7,-2.7,1.0499999999999998>,
<-2.7,-2.7,1.0499999999999998>,
<-3.7,-2.8000000000000003,1.0499999999999998>,
<-3.6,-2.8000000000000003,1.0499999999999998>,
<-2.8000000000000003,-2.8000000000000003,1.0499999999999998>,
<-2.7,-2.8000000000000003,1.0499999999999998>,
<-3.7,-3.6,1.0499999999999998>,
<-3.6,-3.6,1.0499999999999998>,
<-2.8000000000000003,-3.6,1.0499999999999998>,
<-2.7,-3.6,1.0499999999999998>,
<-3.7,-3.7,1.0499999999999998>,
<-2.7,-3.7,1.0499999999999998>,
<-3.2,-2.75,0.7499999999999999>,
<-3.2,-2.75,1.0499999999999998>,
<-3.2,-2.7,0.8999999999999999>,
<-3.2,-2.8000000000000003,0.8999999999999999>,
<-3.2,-3.6500000000000004,0.7499999999999999>,
<-3.2,-3.6500000000000004,1.0499999999999998>,
<-3.2,-3.7,0.8999999999999999>,
<-3.225,-3.6,0.8999999999999999>,
<-3.6500000000000004,-3.2,0.7499999999999999>,
<-3.6500000000000004,-3.2,1.0499999999999998>,
<-3.6,-3.2,0.8999999999999999>,
<-3.7,-3.2,0.8999999999999999>,
<-2.75,-3.2,0.7499999999999999>,
<-2.75,-3.2,1.0499999999999998>,
<-2.7,-3.2,0.8999999999999999>,
<-2.8000000000000003,-3.2,0.8999999999999999>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau3 texture{pigment{color Green}}}
#declare anneau4=mesh2{
 vertex_vectors{
40,
<-3.1,-2.1,1.05>,
<-2.1,-2.1,1.05>,
<-3.1,-2.2,1.05>,
<-3.0,-2.2,1.05>,
<-2.2,-2.2,1.05>,
<-2.1,-2.2,1.05>,
<-3.1,-3.0,1.05>,
<-3.0,-3.0,1.05>,
<-2.2,-3.0,1.05>,
<-2.1,-3.0,1.05>,
<-3.1,-3.1,1.05>,
<-2.1,-3.1,1.05>,
<-3.1,-2.1,1.3499999999999999>,
<-2.1,-2.1,1.3499999999999999>,
<-3.1,-2.2,1.3499999999999999>,
<-3.0,-2.2,1.3499999999999999>,
<-2.2,-2.2,1.3499999999999999>,
<-2.1,-2.2,1.3499999999999999>,
<-3.1,-3.0,1.3499999999999999>,
<-3.0,-3.0,1.3499999999999999>,
<-2.2,-3.0,1.3499999999999999>,
<-2.1,-3.0,1.3499999999999999>,
<-3.1,-3.1,1.3499999999999999>,
<-2.1,-3.1,1.3499999999999999>,
<-2.6,-2.15,1.05>,
<-2.6,-2.15,1.3499999999999999>,
<-2.6,-2.1,1.2>,
<-2.6,-2.2,1.2>,
<-2.6,-3.0500000000000003,1.05>,
<-2.6,-3.0500000000000003,1.3499999999999999>,
<-2.6,-3.1,1.2>,
<-2.625,-3.0,1.2>,
<-3.0500000000000003,-2.6,1.05>,
<-3.0500000000000003,-2.6,1.3499999999999999>,
<-3.0,-2.6,1.2>,
<-3.1,-2.6,1.2>,
<-2.15,-2.6,1.05>,
<-2.15,-2.6,1.3499999999999999>,
<-2.1,-2.6,1.2>,
<-2.2,-2.6,1.2>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau4 texture{pigment{color Green}}}
#declare anneau5=mesh2{
 vertex_vectors{
40,
<-2.5,-1.5,1.35>,
<-1.5,-1.5,1.35>,
<-2.5,-1.6,1.35>,
<-2.4,-1.6,1.35>,
<-1.6,-1.6,1.35>,
<-1.5,-1.6,1.35>,
<-2.5,-2.4,1.35>,
<-2.4,-2.4,1.35>,
<-1.6,-2.4,1.35>,
<-1.5,-2.4,1.35>,
<-2.5,-2.5,1.35>,
<-1.5,-2.5,1.35>,
<-2.5,-1.5,1.65>,
<-1.5,-1.5,1.65>,
<-2.5,-1.6,1.65>,
<-2.4,-1.6,1.65>,
<-1.6,-1.6,1.65>,
<-1.5,-1.6,1.65>,
<-2.5,-2.4,1.65>,
<-2.4,-2.4,1.65>,
<-1.6,-2.4,1.65>,
<-1.5,-2.4,1.65>,
<-2.5,-2.5,1.65>,
<-1.5,-2.5,1.65>,
<-2.0,-1.55,1.35>,
<-2.0,-1.55,1.65>,
<-2.0,-1.5,1.5>,
<-2.0,-1.6,1.5>,
<-2.0,-2.45,1.35>,
<-2.0,-2.45,1.65>,
<-2.0,-2.5,1.5>,
<-2.025,-2.4,1.5>,
<-2.45,-2.0,1.35>,
<-2.45,-2.0,1.65>,
<-2.4,-2.0,1.5>,
<-2.5,-2.0,1.5>,
<-1.55,-2.0,1.35>,
<-1.55,-2.0,1.65>,
<-1.5,-2.0,1.5>,
<-1.6,-2.0,1.5>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau5 texture{pigment{color Green}}}
#declare anneau6=mesh2{
 vertex_vectors{
40,
<-1.9,-0.8999999999999999,1.6500000000000001>,
<-0.8999999999999999,-0.8999999999999999,1.6500000000000001>,
<-1.9,-0.9999999999999999,1.6500000000000001>,
<-1.7999999999999998,-0.9999999999999999,1.6500000000000001>,
<-0.9999999999999999,-0.9999999999999999,1.6500000000000001>,
<-0.8999999999999999,-0.9999999999999999,1.6500000000000001>,
<-1.9,-1.7999999999999998,1.6500000000000001>,
<-1.7999999999999998,-1.7999999999999998,1.6500000000000001>,
<-0.9999999999999999,-1.7999999999999998,1.6500000000000001>,
<-0.8999999999999999,-1.7999999999999998,1.6500000000000001>,
<-1.9,-1.9,1.6500000000000001>,
<-0.8999999999999999,-1.9,1.6500000000000001>,
<-1.9,-0.8999999999999999,1.95>,
<-0.8999999999999999,-0.8999999999999999,1.95>,
<-1.9,-0.9999999999999999,1.95>,
<-1.7999999999999998,-0.9999999999999999,1.95>,
<-0.9999999999999999,-0.9999999999999999,1.95>,
<-0.8999999999999999,-0.9999999999999999,1.95>,
<-1.9,-1.7999999999999998,1.95>,
<-1.7999999999999998,-1.7999999999999998,1.95>,
<-0.9999999999999999,-1.7999999999999998,1.95>,
<-0.8999999999999999,-1.7999999999999998,1.95>,
<-1.9,-1.9,1.95>,
<-0.8999999999999999,-1.9,1.95>,
<-1.4,-0.95,1.6500000000000001>,
<-1.4,-0.95,1.95>,
<-1.4,-0.8999999999999999,1.8>,
<-1.4,-0.9999999999999999,1.8>,
<-1.4,-1.8499999999999999,1.6500000000000001>,
<-1.4,-1.8499999999999999,1.95>,
<-1.4,-1.9,1.8>,
<-1.4249999999999998,-1.7999999999999998,1.8>,
<-1.8499999999999999,-1.4,1.6500000000000001>,
<-1.8499999999999999,-1.4,1.95>,
<-1.7999999999999998,-1.4,1.8>,
<-1.9,-1.4,1.8>,
<-0.95,-1.4,1.6500000000000001>,
<-0.95,-1.4,1.95>,
<-0.8999999999999999,-1.4,1.8>,
<-0.9999999999999999,-1.4,1.8>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau6 texture{pigment{color Green}}}
#declare anneau7=mesh2{
 vertex_vectors{
40,
<-1.2999999999999998,-0.29999999999999993,1.9500000000000002>,
<-0.29999999999999993,-0.29999999999999993,1.9500000000000002>,
<-1.2999999999999998,-0.3999999999999999,1.9500000000000002>,
<-1.2,-0.3999999999999999,1.9500000000000002>,
<-0.3999999999999999,-0.3999999999999999,1.9500000000000002>,
<-0.29999999999999993,-0.3999999999999999,1.9500000000000002>,
<-1.2999999999999998,-1.2,1.9500000000000002>,
<-1.2,-1.2,1.9500000000000002>,
<-0.3999999999999999,-1.2,1.9500000000000002>,
<-0.29999999999999993,-1.2,1.9500000000000002>,
<-1.2999999999999998,-1.2999999999999998,1.9500000000000002>,
<-0.29999999999999993,-1.2999999999999998,1.9500000000000002>,
<-1.2999999999999998,-0.29999999999999993,2.25>,
<-0.29999999999999993,-0.29999999999999993,2.25>,
<-1.2999999999999998,-0.3999999999999999,2.25>,
<-1.2,-0.3999999999999999,2.25>,
<-0.3999999999999999,-0.3999999999999999,2.25>,
<-0.29999999999999993,-0.3999999999999999,2.25>,
<-1.2999999999999998,-1.2,2.25>,
<-1.2,-1.2,2.25>,
<-0.3999999999999999,-1.2,2.25>,
<-0.29999999999999993,-1.2,2.25>,
<-1.2999999999999998,-1.2999999999999998,2.25>,
<-0.29999999999999993,-1.2999999999999998,2.25>,
<-0.7999999999999999,-0.3499999999999999,1.9500000000000002>,
<-0.7999999999999999,-0.3499999999999999,2.25>,
<-0.7999999999999999,-0.29999999999999993,2.1>,
<-0.7999999999999999,-0.3999999999999999,2.1>,
<-0.7999999999999999,-1.25,1.9500000000000002>,
<-0.7999999999999999,-1.25,2.25>,
<-0.7999999999999999,-1.2999999999999998,2.1>,
<-0.825,-1.2,2.1>,
<-1.25,-0.7999999999999999,1.9500000000000002>,
<-1.25,-0.7999999999999999,2.25>,
<-1.2,-0.7999999999999999,2.1>,
<-1.2999999999999998,-0.7999999999999999,2.1>,
<-0.3499999999999999,-0.7999999999999999,1.9500000000000002>,
<-0.3499999999999999,-0.7999999999999999,2.25>,
<-0.29999999999999993,-0.7999999999999999,2.1>,
<-0.3999999999999999,-0.7999999999999999,2.1>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau7 texture{pigment{color Green}}}
#declare anneau8=mesh2{
 vertex_vectors{
40,
<-0.7,0.30000000000000004,2.25>,
<0.30000000000000004,0.30000000000000004,2.25>,
<-0.7,0.20000000000000007,2.25>,
<-0.6,0.20000000000000007,2.25>,
<0.20000000000000007,0.20000000000000007,2.25>,
<0.30000000000000004,0.20000000000000007,2.25>,
<-0.7,-0.6,2.25>,
<-0.6,-0.6,2.25>,
<0.20000000000000007,-0.6,2.25>,
<0.30000000000000004,-0.6,2.25>,
<-0.7,-0.7,2.25>,
<0.30000000000000004,-0.7,2.25>,
<-0.7,0.30000000000000004,2.55>,
<0.30000000000000004,0.30000000000000004,2.55>,
<-0.7,0.20000000000000007,2.55>,
<-0.6,0.20000000000000007,2.55>,
<0.20000000000000007,0.20000000000000007,2.55>,
<0.30000000000000004,0.20000000000000007,2.55>,
<-0.7,-0.6,2.55>,
<-0.6,-0.6,2.55>,
<0.20000000000000007,-0.6,2.55>,
<0.30000000000000004,-0.6,2.55>,
<-0.7,-0.7,2.55>,
<0.30000000000000004,-0.7,2.55>,
<-0.19999999999999996,0.25000000000000006,2.25>,
<-0.19999999999999996,0.25000000000000006,2.55>,
<-0.19999999999999996,0.30000000000000004,2.4>,
<-0.19999999999999996,0.20000000000000007,2.4>,
<-0.19999999999999996,-0.6499999999999999,2.25>,
<-0.19999999999999996,-0.6499999999999999,2.55>,
<-0.19999999999999996,-0.7,2.4>,
<-0.22499999999999995,-0.6,2.4>,
<-0.6499999999999999,-0.19999999999999996,2.25>,
<-0.6499999999999999,-0.19999999999999996,2.55>,
<-0.6,-0.19999999999999996,2.4>,
<-0.7,-0.19999999999999996,2.4>,
<0.25000000000000006,-0.19999999999999996,2.25>,
<0.25000000000000006,-0.19999999999999996,2.55>,
<0.30000000000000004,-0.19999999999999996,2.4>,
<0.20000000000000007,-0.19999999999999996,2.4>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau8 texture{pigment{color Green}}}
#declare anneau9=mesh2{
 vertex_vectors{
40,
<-0.09999999999999998,0.9,2.55>,
<0.9,0.9,2.55>,
<-0.09999999999999998,0.8,2.55>,
<0.0,0.8,2.55>,
<0.8,0.8,2.55>,
<0.9,0.8,2.55>,
<-0.09999999999999998,0.0,2.55>,
<0.0,0.0,2.55>,
<0.8,0.0,2.55>,
<0.9,0.0,2.55>,
<-0.09999999999999998,-0.09999999999999998,2.55>,
<0.9,-0.09999999999999998,2.55>,
<-0.09999999999999998,0.9,2.8499999999999996>,
<0.9,0.9,2.8499999999999996>,
<-0.09999999999999998,0.8,2.8499999999999996>,
<0.0,0.8,2.8499999999999996>,
<0.8,0.8,2.8499999999999996>,
<0.9,0.8,2.8499999999999996>,
<-0.09999999999999998,0.0,2.8499999999999996>,
<0.0,0.0,2.8499999999999996>,
<0.8,0.0,2.8499999999999996>,
<0.9,0.0,2.8499999999999996>,
<-0.09999999999999998,-0.09999999999999998,2.8499999999999996>,
<0.9,-0.09999999999999998,2.8499999999999996>,
<0.4,0.8500000000000001,2.55>,
<0.4,0.8500000000000001,2.8499999999999996>,
<0.4,0.9,2.6999999999999997>,
<0.4,0.8,2.6999999999999997>,
<0.4,-0.04999999999999999,2.55>,
<0.4,-0.04999999999999999,2.8499999999999996>,
<0.4,-0.09999999999999998,2.6999999999999997>,
<0.375,0.0,2.6999999999999997>,
<-0.04999999999999999,0.4,2.55>,
<-0.04999999999999999,0.4,2.8499999999999996>,
<0.0,0.4,2.6999999999999997>,
<-0.09999999999999998,0.4,2.6999999999999997>,
<0.8500000000000001,0.4,2.55>,
<0.8500000000000001,0.4,2.8499999999999996>,
<0.9,0.4,2.6999999999999997>,
<0.8,0.4,2.6999999999999997>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau9 texture{pigment{color Green}}}
#declare anneau10=mesh2{
 vertex_vectors{
40,
<0.5,1.5,2.8499999999999996>,
<1.5,1.5,2.8499999999999996>,
<0.5,1.4,2.8499999999999996>,
<0.6,1.4,2.8499999999999996>,
<1.4,1.4,2.8499999999999996>,
<1.5,1.4,2.8499999999999996>,
<0.5,0.6,2.8499999999999996>,
<0.6,0.6,2.8499999999999996>,
<1.4,0.6,2.8499999999999996>,
<1.5,0.6,2.8499999999999996>,
<0.5,0.5,2.8499999999999996>,
<1.5,0.5,2.8499999999999996>,
<0.5,1.5,3.1499999999999995>,
<1.5,1.5,3.1499999999999995>,
<0.5,1.4,3.1499999999999995>,
<0.6,1.4,3.1499999999999995>,
<1.4,1.4,3.1499999999999995>,
<1.5,1.4,3.1499999999999995>,
<0.5,0.6,3.1499999999999995>,
<0.6,0.6,3.1499999999999995>,
<1.4,0.6,3.1499999999999995>,
<1.5,0.6,3.1499999999999995>,
<0.5,0.5,3.1499999999999995>,
<1.5,0.5,3.1499999999999995>,
<1.0,1.45,2.8499999999999996>,
<1.0,1.45,3.1499999999999995>,
<1.0,1.5,2.9999999999999996>,
<1.0,1.4,2.9999999999999996>,
<1.0,0.55,2.8499999999999996>,
<1.0,0.55,3.1499999999999995>,
<1.0,0.5,2.9999999999999996>,
<0.975,0.6,2.9999999999999996>,
<0.55,1.0,2.8499999999999996>,
<0.55,1.0,3.1499999999999995>,
<0.6,1.0,2.9999999999999996>,
<0.5,1.0,2.9999999999999996>,
<1.45,1.0,2.8499999999999996>,
<1.45,1.0,3.1499999999999995>,
<1.5,1.0,2.9999999999999996>,
<1.4,1.0,2.9999999999999996>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
<11,1,38>,
<4,16,39>,
<16,20,39>,
<20,8,39>,
<8,4,39>
}
}
object{anneau10 texture{pigment{color Green}}}
#declare anneau11=mesh2{
 vertex_vectors{
40,
<1.1,2.1,3.1499999999999995>,
<2.1,2.1,3.1499999999999995>,
<1.1,2.0,3.1499999999999995>,
<1.2000000000000002,2.0,3.1499999999999995>,
<2.0,2.0,3.1499999999999995>,
<2.1,2.0,3.1499999999999995>,
<1.1,1.2000000000000002,3.1499999999999995>,
<1.2000000000000002,1.2000000000000002,3.1499999999999995>,
<2.0,1.2000000000000002,3.1499999999999995>,
<2.1,1.2000000000000002,3.1499999999999995>,
<1.1,1.1,3.1499999999999995>,
<2.1,1.1,3.1499999999999995>,
<1.1,2.1,3.4499999999999993>,
<2.1,2.1,3.4499999999999993>,
<1.1,2.0,3.4499999999999993>,
<1.2000000000000002,2.0,3.4499999999999993>,
<2.0,2.0,3.4499999999999993>,
<2.1,2.0,3.4499999999999993>,
<1.1,1.2000000000000002,3.4499999999999993>,
<1.2000000000000002,1.2000000000000002,3.4499999999999993>,
<2.0,1.2000000000000002,3.4499999999999993>,
<2.1,1.2000000000000002,3.4499999999999993>,
<1.1,1.1,3.4499999999999993>,
<2.1,1.1,3.4499999999999993>,
<1.6,2.0500000000000003,3.1499999999999995>,
<1.6,2.0500000000000003,3.4499999999999993>,
<1.6,2.1,3.2999999999999994>,
<1.6,2.0,3.2999999999999994>,
<1.6,1.1500000000000001,3.1499999999999995>,
<1.6,1.1500000000000001,3.4499999999999993>,
<1.6,1.1,3.2999999999999994>,
<1.5750000000000002,1.2000000000000002,3.2999999999999994>,
<1.1500000000000001,1.6,3.1499999999999995>,
<1.1500000000000001,1.6,3.4499999999999993>,
<1.2000000000000002,1.6,3.2999999999999994>,
<1.1,1.6,3.2999999999999994>,
<2.0500000000000003,1.6,3.1499999999999995>,
<2.0500000000000003,1.6,3.4499999999999993>,
<2.1,1.6,3.2999999999999994>,
<2.0,1.6,3.2999999999999994>
}
face_indices{
64,
<0,1,24>,
<1,4,24>,
<4,3,24>,
<3,0,24>,
<12,13,25>,
<13,16,25>,
<16,15,25>,
<15,12,25>,
<0,1,26>,
<1,13,26>,
<13,12,26>,
<12,0,26>,
<3,4,27>,
<4,16,27>,
<16,15,27>,
<15,3,27>,
<10,7,28>,
<7,8,28>,
<8,11,28>,
<11,10,28>,
<22,19,29>,
<19,20,29>,
<20,23,29>,
<23,22,29>,
<10,22,30>,
<22,23,30>,
<23,11,30>,
<11,10,30>,
<7,18,31>,
<18,20,31>,
<20,8,31>,
<8,7,31>,
<0,3,32>,
<3,7,32>,
<7,10,32>,
<10,0,32>,
<12,15,33>,
<15,19,33>,
<19,22,33>,
<22,12,33>,
<3,15,34>,
<15,19,34>,
<19,7,34>,
<7,3,34>,
<0,12,35>,
<12,22,35>,
<22,10,35>,
<10,0,35>,
<1,11,36>,
<11,8,36>,
<8,4,36>,
<4,1,36>,
<13,23,37>,
<23,20,37>,
<20,16,37>,
<16,13,37>,
<1,13,38>,
<13,23,38>,
<23,11,38>,
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}
}
object{anneau11 texture{pigment{color Green}}}
#declare anneau12=mesh2{
 vertex_vectors{
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}
face_indices{
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}
}
object{anneau12 texture{pigment{color Green}}}
#declare anneau13=mesh2{
 vertex_vectors{
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<2.3000000000000003,2.8000000000000003,3.899999999999999>,
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<3.2500000000000004,2.8000000000000003,4.049999999999999>,
<3.3000000000000003,2.8000000000000003,3.899999999999999>,
<3.2,2.8000000000000003,3.899999999999999>
}
face_indices{
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}
}
object{anneau13 texture{pigment{color Green}}}
#declare anneau14=mesh2{
 vertex_vectors{
40,
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<3.8500000000000005,3.4000000000000004,4.049999999999999>,
<3.8500000000000005,3.4000000000000004,4.35>,
<3.9000000000000004,3.4000000000000004,4.199999999999999>,
<3.8000000000000003,3.4000000000000004,4.199999999999999>
}
face_indices{
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}
}
object{anneau14 texture{pigment{color Green}}}
#declare anneau15=mesh2{
 vertex_vectors{
40,
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<4.4,3.6,4.6499999999999995>,
<4.5,3.6,4.6499999999999995>,
<3.5,3.5,4.6499999999999995>,
<4.5,3.5,4.6499999999999995>,
<4.0,4.45,4.349999999999999>,
<4.0,4.45,4.6499999999999995>,
<4.0,4.5,4.499999999999999>,
<4.0,4.4,4.499999999999999>,
<4.0,3.55,4.349999999999999>,
<4.0,3.55,4.6499999999999995>,
<4.0,3.5,4.499999999999999>,
<3.975,3.6,4.499999999999999>,
<3.55,4.0,4.349999999999999>,
<3.55,4.0,4.6499999999999995>,
<3.6,4.0,4.499999999999999>,
<3.5,4.0,4.499999999999999>,
<4.45,4.0,4.349999999999999>,
<4.45,4.0,4.6499999999999995>,
<4.5,4.0,4.499999999999999>,
<4.4,4.0,4.499999999999999>
}
face_indices{
64,
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<4,16,39>,
<16,20,39>,
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}
}
object{anneau15 texture{pigment{color Green}}}
#declare anneau16=mesh2{
 vertex_vectors{
40,
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<5.0,5.0,4.649999999999999>,
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<4.199999999999999,4.199999999999999,4.649999999999999>,
<5.0,4.199999999999999,4.649999999999999>,
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<5.1,5.0,4.949999999999999>,
<4.1,4.199999999999999,4.949999999999999>,
<4.199999999999999,4.199999999999999,4.949999999999999>,
<5.0,4.199999999999999,4.949999999999999>,
<5.1,4.199999999999999,4.949999999999999>,
<4.1,4.1,4.949999999999999>,
<5.1,4.1,4.949999999999999>,
<4.6,5.05,4.649999999999999>,
<4.6,5.05,4.949999999999999>,
<4.6,5.1,4.799999999999999>,
<4.6,5.0,4.799999999999999>,
<4.6,4.1499999999999995,4.649999999999999>,
<4.6,4.1499999999999995,4.949999999999999>,
<4.6,4.1,4.799999999999999>,
<4.574999999999999,4.199999999999999,4.799999999999999>,
<4.1499999999999995,4.6,4.649999999999999>,
<4.1499999999999995,4.6,4.949999999999999>,
<4.199999999999999,4.6,4.799999999999999>,
<4.1,4.6,4.799999999999999>,
<5.05,4.6,4.649999999999999>,
<5.05,4.6,4.949999999999999>,
<5.1,4.6,4.799999999999999>,
<5.0,4.6,4.799999999999999>
}
face_indices{
64,
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<11,10,30>,
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}
}
object{anneau16 texture{pigment{color Green}}}
#declare anneau17=mesh2{
 vertex_vectors{
40,
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<4.799999999999999,5.6,4.949999999999998>,
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<5.699999999999999,4.699999999999999,5.249999999999999>,
<5.199999999999999,5.6499999999999995,4.949999999999998>,
<5.199999999999999,5.6499999999999995,5.249999999999999>,
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#declare anneau18=mesh2{
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object{anneau18 texture{pigment{color Green}}}
#declare anneau19=mesh2{
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object{anneau19 texture{pigment{color Green}}}
